To install, take the old MEAO Core and MEAO Interface scripts out of your MystiTool, and drop in these new ones. It is a good idea to detach and reattach MystiTool after this kind of change, Second Life remembers attachment changes more reliably that way.
Friday, May 30, 2008
Yet another MEAO update, more notecards.
To install, take the old MEAO Core and MEAO Interface scripts out of your MystiTool, and drop in these new ones. It is a good idea to detach and reattach MystiTool after this kind of change, Second Life remembers attachment changes more reliably that way.
Posted by Viktoria Dovgal at 5:39 PM 0 comments
Sunday, May 25, 2008
Silly walks (MEAO update)
There are a few smallish changes today, in MEAO 2008-05-25a.
- Second Life used to leave animations running after you teleported. This was frequently seen as a bug instead of a feature, so the Lindens changed things so that it no longer happens. Unfortunately, that "bug" was also a feature in ZHAO-II. So, this MEAO update includes a new event handler to fix things up after teleports.
- There was an ongoing battle of sorts between controls used by ZHAO-II for walk corrections, and by MystiTool for its move lock toy. MEAO sheds the control event so that conflicts are now avoided.
- The teleport tweak ate a little precariously into what little free space ZHAO-II had, so Inco took to the scripts with blunt implements of destruction and made our bloated notecards fit again. There are actually a few more free bytes than when I started!
To install, take the old MEAO Core and MEAO Interface scripts out of your MystiTool, and drop in these new ones. It is a good idea to detach and reattach MystiTool after this kind of change, Second Life remembers attachment changes more reliably that way.
Posted by Viktoria Dovgal at 5:39 AM 0 comments
Tuesday, May 20, 2008
Teensy optional MEAO update
You can take or leave this update as you wish. The free memory display is in bytes instead of percent now so that the numbers won't look silly under Mono. Also, if you couldn't get the mysterious "curanim" command to work, that's because I left out an 'r' in the help text. It's curranim. Doh!
As usual, pick up a fresh box at our little shop or on SLExchange.
To install, take the old MEAO Core and MEAO Interface scripts out of your MystiTool, and drop in these new ones. It is a good idea to detach and reattach MystiTool after this kind of change, Second Life remembers attachment changes more reliably that way. Do see older entries in this weblog about attachments with no-copy animations in them, those warnings are still very current!
Posted by Viktoria Dovgal at 5:39 PM 0 comments